Hubcap Fanatic is a Vampire Survivor-Like in which you play as a car that has to survive in a post-apocalyptic world where everyone wants you dead.

Destroy your enemies and deliver resources to gain new abilities and try to survive in a hostile world.
MY WORK IN SHORT
Ability Tool
Tool Waves management & spawning
UI - HUD & GUI Intradiegetic
Save Progression System
Lot of Iterations to find the great gameplay
Ability Tool
To create the game's different abilities, we've set up an ability creation tool, so that game designers can create their own. To do this, we've defined the abilities behaviours into 5 categories that define what they do (effect, enemy targeted, etc...).
Wave Content Management & Spawning
The key to creating a "Vampire Survivors-Like" game is having absolute control over the content of the different waves and the timing of the appearance of enemies or events of any kind. So I've concentrated on smooth and clear navigation to make it as easy as possible for the Game Designers to fill in the waves content. 
Menu
I've also integrated the UI graphic assets and brought them to life, either in the enhancement menu or in-game with programmed UI animations. All this with the aim of having a tidy interface and having gamefeel on all the interactions.

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